unicornduke: (Default)
unicornduke ([personal profile] unicornduke) wrote2025-08-18 05:48 pm
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(no subject)

Hey all, if you'd like to join the crafting hangout, it is tonight from 6-8pm ET!
 
Video encouraged but not required!
 
Topic: Crafting Hangout
Time: Mondays 6:00 PM Eastern Time (US and Canada)
 
Join Zoom Meeting
 
Meeting ID: 973 2674 2763

redbird: closeup of me drinking tea, in a friend's kitchen (Default)
Redbird ([personal profile] redbird) wrote2025-08-18 05:29 pm
Entry tags:

food shopping

The weather is delightful right now--sunny and about 22 C/72 F--so I went to Central Square after lunch, for the Monday farmers' market and to buy ice cream.

At the farmers market, I bought Zestar apples--an early apple all three of us like--blackberries, peaches, and a loaf of Hi Rise bakery's "Concord" bread. I then walked over to Toscanini's, but noticed New City Microcreamery en route, and went in. I asked for a taste of the key lime pie ice cream, and was pleased that it tastes like key lime pie and works as ice cream, so I got a scoop and took it outside to eat at a nearby table.

Then to Tosci's, where the board said they had raspberry and sweet cream (among other flavors). I asked for a pint of each, and discovered they were out of raspberry. I asked to taste the mango sticky rice ice cream, which I didn't like. So I just got sweet cream, then walked back to New City for a pint of key lime pie ice cream.

I now have dairy ice cream from four different local ice cream places in my freezer, the other two being Lizzy's (chocolate orgy and black raspberry) and JP Licks (peach). Boston is a good city for ice cream.
kaberett: Trans symbol with Swiss Army knife tools at other positions around the central circle. (Default)
kaberett ([personal profile] kaberett) wrote2025-08-18 10:09 pm
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rachelmanija: (Books: old)
rachelmanija ([personal profile] rachelmanija) wrote2025-08-18 01:08 pm

The Disaster Days, by Rebecca Behrens



13-year-old Hannah, who lives on a tiny island off Seattle, is excited for her first babysitting job. Then a giant earthquake hits, cutting the island off from the mainland... and leaving Hannah alone in charge of two kids in a devastated landscape.

Hannah is not having a good day. She was recently diagnosed with asthma, forcing her to drop out of soccer and always carry an inhaler. Her best friend Neha, a soccer star, is now hanging out more with another soccer girl than with Hannah. Hannah forgets to bring her inhaler with her to school, and her mom doesn't turn around the car to get it as Hannah is desperate not to be late. When she arrives for her babysitting job after school, minus her inhaler (no doubt looming ominously on the mantelpiece at home, along with Chekhov's gun), she gets in a huge fight with Neha over text and the girls say they no longer want to be friends...

...just as a giant earthquake hits! Hannah gets her charges, Zoe and Oscar, to huddle under a table (along with their guinea pig) and no one is injured. But the windows break, the house is trashed, and the power, internet, and phones go out. The house is somewhat remote, an all-day walk from the next house. What to do?

Hannah is a pretty realistic 13-year-old. She's generally sensible, but makes some mistakes which are understandable under the circumstances, but have huge repercussions. She enlists the kids to help her search for her phone in the wreckage of the house, and Zoe immediately is severely cut on broken glass. The kids freak out because their mom (along with Hannah's) is on the mainland, and Hannah calms them down by lying that she got a text from their mom saying that she's fine and is coming soon. The next morning, she lets Oscar play on some home playground equipment. Hannah checks the surrounding area, but doesn't check the equipment itself. It's damaged and breaks, and Oscar breaks his leg. So by day one, Hannah is having asthma attacks without her inhaler, Zoe has one arm out of commission, Oscar is totally immobilized, and there's no adults within reach.

Well - this is a HUGE improvement on Trapped. It's well-written and gripping, the events all make sense, and the characterization is fine. It was clearly intended to teach kids what can happen during a big earthquake and how to stay as safe as possible, and the information presented on that is all good.

But - you knew there was a but - as an enjoyable work of children's disaster/survival literature, it falls short of the standards of the old classic Hatchet and the excellent newer series I Survived.

The basic problem with this book is that it has a very narrow emotional range. For the entire book, Hannah is miserable, guilty over her friend breakup and the kids getting hurt, worried about her parents, and desperately trying to keep it together. The kids get hurt so seriously so early on that they never have any fun. Even when Hannah tries to feed them S'Mores to cheer them up, nobody actually likes them because they're not melted!

The I Survived books have much more variety of emotional states and incidents, as typically the actual disaster doesn't happen until at least one-third of the way into the book. The kids have highs and lows, fun moments and despairing moments and terrifying moments. This book is all gloom all the time even before the disaster! Hannah eventually saves everyone, is hailed as a hero, and repairs her friendship, but we don't get that from her inner POV - it's in a transcript of a TV interview with her.

The information provided in the book is very solid, but I would have preferred that it didn't have BOTH kids get injured because of something Hannah does wrong. (That is not realistic! ONE, maybe.) It also would have been a lot more fun to read if the kids' injuries were either less serious or occurred later. The situation is desperate and miserable almost immediately, and just stays that way for the entire book.

Still, there's a lot about the book that's good and there should be an entertaining book that provides earthquake knowledge, so I'm keeping it. But I'm not getting her other book about two girls lost in the woods.
chestnut_pod: A close-up photograph of my auburn hair in a French braid (Default)
chestnut_pod ([personal profile] chestnut_pod) wrote2025-08-18 12:57 pm
ffutures: (Default)
ffutures ([personal profile] ffutures) wrote2025-08-18 08:32 pm
Entry tags:

And another Bundle - Tiny D6

This is a repeat of a big bundle of material for the TinyD6 system from Gallant Knight Games:

https://bundleofholding.com/presents/2025TinyMega

  

This covers a lot of genres with a minimalist rules set. Last time I said (edited slightly) "This is an interesting offer because it covers such a wide range of genres, but it isn't especially cheap and whether you actually need all of them may be another matter. If you're already using this system and don't need to buy a lot of it, or already have systems you like for some of the genres and don't want to change, it may be a better idea to cherry-pick and just buy the bits you need....  ...a lot of this material was in two bundles offered in September 2020 - Tiny Dungeon, itself a repeat, and TinyD6 Worlds, and if you've already bought either or both you may find a lot of this offer redundant. Again, the best advice I can give is to cherry-pick!
kitewithfish: (grogu pardon my swag)
kitewithfish ([personal profile] kitewithfish) wrote2025-08-18 03:33 pm

Hugo Award Thoughts for 2025

https://seattlein2025.org/wsfs/hugo-awards/winners-and-stats

Hugo Awards thoughts

Best Novel went to The Tainted Cup, by Robert Jackson Bennett, and I think it's well deserved! This book was fun, well structured, and mastered set up and payoff exceptionally well. I have read Bennett's Divine Cities trilogy, which was excellent, but not quite as tightly put together, so I would say that Tainted Cup represents both mature skill and growth. I'd recommend it, particularly if you like a good detective story. I read at least part of most nominated works in this category (I missed Adrian Tchaikovsky's Alien Clay entirely, and did not finish Ministry of Time in a timely fashion to vote) and I was pleased to see Bennett's win.

I want to plug one other nominee - Service Model by Adrian Tchaikovsky. This novel is experimental and fascinating - it rewards familiarity with the classics of both the Western canon and the speculative fiction, but it's riffing on them with a light touch. Tchaikovsky is taking serious concepts and looking thru an absurdist lens, taking things to an extra-logical extreme. These robots are both comprehensible and alien. They feel and yet they don't. A running theme is Tchaikovsky telling us that, in any given scenario, the character is a robot and therefore not feeling a particular feeling - but also not feeling any other particular feeling. This apophatic mode of characterization appeals to me so much - showing the reader the emotion while denying the existence of the emotion is a precision weapon for a writer to wield, and Tchaikovsky holds that pen deftly. The main character is even named for his negation - after leaving his role as valet, he is renamed Uncharles: because of course he's not Charles anymore, that is the name of the valetbot in a particular house serving a particular master. And of course he's still Charles: who else would he be?

I think the flaw with Service Model is the ending - as this is an experimental journey thru several literary imaginations, any ending that tried to mesh well with all of them would fail. So the ending becomes quite pragmatic, and attempts to address the ills being done to the characters that we have become attached to over the course of the story. It charms me, because I love when an author trusts that the reader will care what happens to the fictional people of a story once the book is over, but I concede that it is probably not thematically a strong as some of the book's middle. I don't care, but you might.

The Winning Graphic Novel - Star Trek : Lower Decks: Warp Your Own Way - is simply a masterpiece of Choose Your Own Adventure techniques, where the story itself influences how you interact with the multiple routes thru the book. I highly recommend getting this book in physical form and settling in to just PLAY with it for a few hours. The story is not incredibly long, but there is a beginning, middle, and end that take the Star Trek characters into the scenario and then out the other side; I was compelled to keep trying until I figured out the puzzle. It's woven into the story really well! This was my first experience with Lower Decks and made me actually go and pick up the show, which is a delight.

I have yet to read my way thru the other categories, so I'll hold off on my full opinions there until I am Properly Informed.


In personal life news, I get to do more physical therapy - new body part, old issue. Frustrating to have let things get this bad and liberating that it might be fixable. 
james_davis_nicoll: (Default)
james_davis_nicoll ([personal profile] james_davis_nicoll) wrote2025-08-18 02:09 pm

Bundle of Holding: Tiny Dungeon MEGA (from 2023)



An assortment of tabletop roleplaying games from Gallant Knight Games that use the streamlined, minimalist TinyD6 rules.

Bundle of Holding: Tiny Dungeon MEGA (from 2023)
skygiants: Mary Lennox from the Secret Garden opening the garden door (garden)
skygiants ([personal profile] skygiants) wrote2025-08-18 01:32 pm

(no subject)

Obviously this is officially old news now but of the novels on the Hugo ballot [that I read], the one I personally would have best like to see win is Adrian Tchaikovsky's Alien Clay -- in contrast to The Tainted Cup, which felt to me like a novel of craft but not ideas, Alien Clay felt like a book where the science fiction worldbuilding on display was really skillfully and inventively married to the broader themes and ideas that Tchaikovsky wanted to explore in the book.

Alien Clay is a science fiction gulag novel; the protagonist, Anton Daghdev, is a dissident academic who's been life-sentenced to work on one of the few planets reachable by humans so far discovered to harbor alien life -- and, as Daghdev learns when he arrives, even possible evidence of ancient alien civilizations, though none of the planet's present inhabitants seem particularly sentient.

Pros:
- Daghdev has devoted his life to the alien studies and now he has the opportunity to do the most compelling, cutting-edge work in the field!
- also, unlike the other two options, Kiln's atmosphere will not immediately kill a human experiencing it without protective gear

Cons:
- it's a gulag
- with a correspondingly high fatality field fatality rate
- many of the other people in the gulag, arrested before Daghdev, are suspicious that he might have been the one that sold them out to the regime
- although Kiln's atmosphere will not IMMEDIATELY kill a human without protective gear, Kiln's weird, vibrant and enthusiastic ecosystem is extremely eager to find a foothold inside human biology, and what happens to the human body after it becomes exposed to Kiln's various [diseases? symbionts? parasites? TBD] seems Extremely Unpleasant
- and -- perhaps worst of all -- a major cornerstone of the regime's philosophy is the notion that humanity is the highest form of life in the universe, and all alien life will, eventually, by divine destiny, tend inevitably towards a bipedal humanoid form, which means that all the compelling, cutting-edge scientific research that's being performed on Kiln will inevitably be warped and transformed into a shape that suits the regime before anyone else can ever see it

Through the course of the book, Daghdev's attempts to figure out what's going on with the Kiln aliens and their hypothetical and hypothetically-vanished Civilization-Building Precursors on a planet that seems antithetical to human life intertwines with his attempt to survive and find solidarity in a penal colony that seems, well, antithetical to human life. I think readers will probably vary on how relatively depressing they find this experience. [personal profile] rachelmanija thought it was pretty bleak; meanwhile, [personal profile] genarti was impressed by how fun it was to read, All Things Considered. I'm more of [personal profile] genarti's mind on this one -- for me, Daghdev's own profound intellectual fascination with the world of Kiln counterbalanced the grimness of the gulag and gave even the most depressing parts of the book a needed spark -- but I do think it really depends on personal taste and calibration. Either way, the whole thing ends in a one-two punch of a solution that I found really satisfying on both a speculative-biological and thematic level.
dolorosa_12: (smite)
a million times a trillion more ([personal profile] dolorosa_12) wrote2025-08-18 07:08 pm

AI scam bots on Dreamwidth

A quick heads up to let people know that the extractive AI spammers/scammers from AO3 seem to have made it over here to Dreamwidth. I received a message from one of them just now, which reads:

Hi, I thoroughly enjoyed your story when I read it. I would love to offer some suggestions that could improve your narrative even further, if that is okay with you. Is it feasible for us to communicate via a different platform?
Email address: karencrabtree98@gmail.com
Discord: karencrabtree_


The account is [personal profile] karencrab, but I would assume there are others active. This one has only existed for a few days, has made no comments, no posts, nor contributed to a single comm, and has a blank/weirdly inconsistent profile.

I'm going to block the account now, but I don't think there's much more I can do about it (unless anyone is aware of a mechanism for reporting suspected AI bot accounts to Dreamwidth). I would assume this means public posts on Dreamwidth are going to be more directly targeted as sources to train AI tools (although I know that this was happening already).

Please feel free to share this warning post.
innitmarvelous_og: (Dreams & Mayham Mod)
Amy Innitmarvelous ([personal profile] innitmarvelous_og) wrote in [site community profile] dw_community_promo2025-08-18 01:35 pm

Dreams and Mayhem: Hodge Podge!!!

Dredescription

Description:
It's one part dream.
One part disaster.
And absolutely 100% fandom.
It's Your OTPs/Fandoms combined with our chaos.

Schedule: From now until October 12, 2025 when our first challenges closes.

Links:
On Dreamwidth:
 
[personal profile] innitmarvelous_og 
dolorosa_12: (sunflowers)
a million times a trillion more ([personal profile] dolorosa_12) wrote2025-08-18 06:10 pm

Two links, because I feel as if I'm losing my mind

Russia has occupied less than 1 per cent of Ukraine's territory since November 2022.

'[Making "territorial concessions" would mean handing over] a region the Russians have been unable to capture fully since 2014, thanks largely to the powerful system of fortifications there. At the current pace of the Russian army’s advance, it would take them many years to seize full control.

Giving this defense belt up would enable unhindered, rapid advances of Russian equipment and threaten Ukraine’s very existence as a state. And despite breakthroughs in the Donetsk region, they still have not managed to capture cities protected by fortifications. According to a recent report by the Institute for the Study of War, capturing the cities in the fortress belt would likely take several years and cost Russia significant human lives and material losses.'

In other words, anyone presenting the current state of Russia's invasion as a stunningly overwhelming military force is either ill-informed, or presenting a false picture in order to push a particular agenda. This is not to say that life as a soldier or civilian in Ukraine is particularly easy right now, but it's important to keep these facts in mind.

'Territory' is not lines on a map, on an empty piece of paper: it is the people who live there, and 'territorial concessions' is a conveniently bloodless euphemism for condemning hundreds of thousands of people to totalitarianism and human rights abuses without justice.
pauraque: Guybrush writing in his journal adrift on the sea in a bumper car (monkey island adrift)
pauraque ([personal profile] pauraque) wrote2025-08-18 01:02 pm

Islanders (2019)

In this casual strategy game the goal is to accumulate points by placing buildings in a model town. Each type of building earns points according to what other buildings and resources are nearby, suggesting the city planning process—houses want to be placed near the town center and other houses, but not near noisy industry, etc. It's less a city builder than it is an abstraction of what you do in a city builder, reduced to its most basic elements.

player places a lumberjack hut showing points gained and lost from nearby buildings and trees

This game didn't do it for me. I love city builders, but for me just placing buildings isn't enough to hold my interest, at least not as it's presented here. I can do object placement puzzles that are completely abstract and arbitrary like Tetris or something. But if we're calling it a town, then I want people in it! I want to manage traffic and resources! I can see from the positive reviews that many players enjoy the simplicity and find it relaxing, but for me it's so impersonal that it feels sterile, and I found myself getting bored quickly. It has good reviews so I guess I'm just the wrong audience for it. It did make me think about how I don't respond just to the mechanics of a game, but also to the setting where those mechanics exist and what I want to see in that setting, so at least there's that.

Islanders is on Steam, GOG, and consoles for $4.99 USD.
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Humph ([personal profile] spiralsheep) wrote2025-08-18 05:49 pm
Entry tags:

In which our heroine over-thinks self-sacrifice for fannish idols

Emboldened by drinking Iron Tusk (the Oort Cloud Mariner was off), and feeling metal as a sidequence, I have unwisely decided to share my thoughts on the tendency to handmaidenly self-sacrifice: if you see me walking down the street, try not to cry each time we meet, just scroll on by....

Warning for oblique mention of suicide by self-sacrifice.

I was thinking about places we tour as spectators, as differentiated from times and places we might choose to live in.

Which in turn led me to wonder about fandom, and how much human behaviour has or hasn't been modified by the wider availability of (more-or-less accurate) information through mass media.

For example, many human cultures used to indulge in the supposedly voluntary mass sacrifice of young people at the death and burial of a cultural idol. Not only a loving partner, whose motive might be more understandable to us, but also multiple handmaidens (of any sex/gender). And I'm sitting here idly wondering if such spectacular "high status" (i.e. resource-hoarding) funerals were still de rigueur in our contemporary global cross-culture then how many young women would want to sacrifice themselves as a public display of grief at the death of a mass media idol or in the belief they'd accompany him to an enticing afterlife (as historically it was usually hims - or perhaps we have achieved equality of exploitation)? Would being one amongst hundreds or thousands of ghostly handmaidens, instead of a select few, encourage or discourage potential victims of self-sacrifice? Would their families and societies encourage or discourage them from joining the ghostly horde / hoard?

What about young warriors sacrificing themselves en masse at the funerals of their dead idols? As far as I know there isn't even a fashion for mass sacrificing virtual gaming characters to honour a fallen leader....

When did humanity change its mind about this previously widespread fashion for terminal self-sacrifice and why? Or is it merely better disguised now as millions willingly throw their lives onto the pyres of billionaires? I dunno, but I am interested in whether a fashion for young people to mass sacrifice themselves for a dead idol could ever return.